mokujinh
mokujinh
Any chance of using the naming for bone collections for specific outfit parts so the bone collection will automatically show when that outfit is showed on the viewport using the...
I seem to have come through some errors with the Add-on version after checking the console after blender crashed on me a couple of times. Here are some screen of...
Title is self explanatory, I use simplicage, and other add-ons that automatize the cage physics and other bone related physics that include deform modifiers. They seem to not be compatible...
Error: ``` Python: Traceback (most recent call last): File "C:\Users\Username\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\MustardUI\menu\menu_configure.py", line 125, in draw sec = rig_settings.body_custom_properties_sections[scene.mustardui_section_uilist_index] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ IndexError: bpy_prop_collection[index]: index 0 out of range, size 0 ``` The...
As the title says it. This warning is present with the latest version in Blender 4.2
Dunno if it's possible, but given the UI has a mask modifier detection for the body meshes that allows us to hide body parts when switching through outfit parts using...
Is there any chance to add individual re-binding option for specific meshes? It'll be useful on certain situations. Example: A body shapekey is linked to a driver that reacts to...
As the title say, I have to constantly turn the bone collections back on after every time I use the smart check feature. Sometimes causing to forget to re-activate the...
Thank you for the fix of the redundant data for hairs using the clean up tool. I was wondering if there's also a way to include the auto deletion of...
is there any chance to have the lip shrink-wrap tool to return in some form? It's been requested to me a couple of times as of why I took it...