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The Dæmon game engine. 20 years of development above id Tech 3. Historically based on id Tech 3 through ioq3, Wolf:ET and XreaL a very long time ago.

Results 452 Daemon issues
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Reported by heapusage: ``` ==240588== 2048 bytes in 1 block(s) are lost, originally allocated at: ==240588== at 0x00007f887a2d04fc: malloc (humain.cpp:175) ==240588== at 0x000055a2a92cac3f: operator new(unsigned long) (System.cpp:414) ==240588== at 0x000055a2a9067c5c:...

T-Bug

Reported by heapusage: ``` ==260621== 32 bytes in 1 block(s) are lost, originally allocated at: ==260621== at 0x00007f6c2ff024fc: malloc (humain.cpp:175) ==260621== at 0x0000560feb4e4355: operator new(unsigned long) (System.cpp:414) ==260621== at 0x0000560feb459f8a:...

T-Bug

Add a tool to build cross-compilers. This is currently a proof of concept and it is not used yet. The toolchains are built with [crosstool-NG](https://crosstool-ng.github.io/). It is rebased on: -...

A-Build
T-Feature-Request

Make sure `libz` and `librt` are found when building against deps libraries instead of system ones. It looks like it only worked because we were lucky some system libraries brought...

It's likely already uninitialized when `InternalSendMsg` is called. ``` ==00:00:00:02.994 1245482== Warning: set address range perms: large range [0x9be1080, 0x29be1080) (undefined) ==00:00:00:02.994 1245482== Syscall param sendmsg(msg.msg_iov[3]) points to uninitialised byte(s)...

T-Bug

Daemon sometimes consider out of memory is not an error. This is probably related to [this](https://github.com/DaemonEngine/Daemon/blob/84f56e805b6df2a08854afc5370019481de14922/src/engine/audio/ALObjects.cpp#L42-L65) code.

T-Bug

We build our releases on an old distribution (Debian Buster) because that's an easy way to produce binaries compatibles with older distros. Especially, we do that to link against an...

T-Improvement
A-Build

@necessarily-equal, does this fix the issue too, or is the issue always happen if `find_package` is used? This is an alternate implementation for: - https://github.com/DaemonEngine/Daemon/pull/785 --- Original message: This reportedly...

Right now when producing Unvanquished release builds and then Dæmon release builds, we use our own builds of deps from `external_deps` for building macOS and Windows release builds. For Linux...

T-Improvement
A-Build

The`trap_R_inPVVS` function is not used, I don't know if we want to keep it for potential modes being ported to Dæmon, but actually this is just something not used by...

T-Cleanup