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The Dæmon game engine. 20 years of development above id Tech 3. Historically based on id Tech 3 through ioq3, Wolf:ET and XreaL a very long time ago.

Results 452 Daemon issues
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- OS: Windows 10. - GPU: Intel HD 520 (i7 6500U, 6th gen, Skylake), driver provided by Windows 10 (something from 2018 if I'm right). - Engine: 0.54 (release). The...

T-Bug
A-Renderer
OS-Windows
S-Needs-Input

The suppression of duplicate messages affects also the output of user supplied commands, such as Unvanquished's `entityList`: ``` ]/entityList 0: PLAYER/player 64: GENERAL/pos_player_intermission 65: BUILDABLE/team_human_spawn 66: BUILDABLE/team_alien_overmind 67: BUILDABLE/team_alien_spawn 68:...

T-Improvement
A-Logging

@slipher wrote [in #954](https://github.com/DaemonEngine/Daemon/pull/954#issuecomment-1806919123): > A pretty bad shortcoming that we haven't discussed yet is the way that the video stops playing when you're not looking at and resumes where...

A-Renderer
T-Feature-Request

The same way we have support for some modern formats like WebP and CRN alongside the legacy TGA format, we may want a modern codec alternative for playback and recording....

T-Improvement
A-Renderer

Reconstructed branch from zipped set of patches dumped in #928: - https://github.com/DaemonEngine/Daemon/issues/928#issue-1892984160 The code was not read. This is not reviewed, at all, so it is not approved. All I...

ASAN reports a 200 bytes leak for each Cvar and ~30 bytes at the very start of the engine. This [memleak.patches.zip](https://github.com/DaemonEngine/Daemon/files/12589309/memleak.patches.zip) seems to fix that, or at least ASAN stop...

T-Cleanup

So, I noticed that when I switch a local game with lowest graphics preset from prediction off and on (`cg_nopredict off` on client or `g_synchronousClients 0` on server), performance drops...

T-Feature-Request
A-Client

I just experienced a weird bug: engine was segfaulting while loading a map. I was trying to join an online server, the map screen was loading, and I had the...

T-Verbosity

Instead of having Logger::DoDebugCode, DoVerboseCode etc. that conditionally execute a function based on the log level (to avoid evaluating expensive expressions for disabled messages), provide functions returning a bool that...

Currently, the only way to send commands to daemonded is to run it from a pseudoterminal (pts, pty, you name it). This means that it is impossible to send commands...

T-Feature-Request