MicroChasm

Results 100 comments of MicroChasm

At any level (or maybe just after the first one or two abilities are chosen), there will be a small chance that a random ability is offered to the player...

I'm adding this here because it relates to the shield use. I think that the shield is too limited right now-- if we maintain the directional/facing use of the shield,...

I definitely think we need to build in some time for transitions, I wonder if it is possible to set those when you generate the state machine? we could use...

I like the idea that you have to press a pressure plate or something. The idea of having a golem in the way is kind of cool too, since it...

I think that the game works best if the player has a reasonable idea of where to go, since I can see it being very frustrating to wander the level...

I wanted to include the idea in this issue that the levels should be elongated a bit.

sling sprite added

Being ranged it definitely a big advantage, and I do think that even one turn of stun is helpful. On the other hand, I don't like the idea of players...

Second Iteration ![RustRender2](https://user-images.githubusercontent.com/4422963/140253340-03771926-201b-473c-af00-e95a350d7722.PNG)

Third Iteration ![RustRender3](https://user-images.githubusercontent.com/4422963/140253378-0ef83887-a3cb-4cef-81d1-3587cde3709e.PNG)