Willian Holtz

Results 9 issues of Willian Holtz

Currently when we start a world, we must create a new map, and save it before adding it to the world. To make this more dynamic and improve productivity, it...

feature

I use tiled to create rooms for my game, usually when I export in each .tmx file and export to .png. However, as I started to use the creation of...

feature

Regarding issue #3967 Even with the fix applied, we still have a two-digit problem. https://user-images.githubusercontent.com/23488207/174446124-69056b87-dea3-4cfc-9c4c-e898faca5be7.mp4 If you try to change the object variable, for example, from 0 (default) to 11,...

🙇‍♀️Careful thinking/design or refactoring needed
😤Non optimal UI

The bug is that you select two lines of code at the same time, copy and paste. How to reproduce? Select two lines of code, press ctrl+c and then ctrl+v....

This is a feature :) Not really a bug

Today I came across a situation that I hadn't noticed after updating the way the variables were implemented. When entering object variables (or even global variables) I realized that we...

🐛 bug
😤Non optimal UI

Using Parallax Extension, and you go outside the box on the screen, the image that has parallax is not shown. [Example here](https://github.com/4ian/GDevelop/files/8931510/My.project96.zip) Well, actually I don't know how to report...

Some scaling and file checking commands are not recognized in Tilemap. Look: https://user-images.githubusercontent.com/23488207/189242336-ba54b2c2-4d5b-45e3-a1bd-4893f48e3e01.mp4

I've known about this problem since old builds, and to this day I haven't seen a resolution to the problem. This is a little frustrating, as sometimes a minimal thing...

duplicate

I'm trying to use pathfinding with TileMapMask, but it doesn't seem to work very well, several bugs occur when activating pathfinding, I made a video, and I'll also leave the...