polyscope
polyscope copied to clipboard
A C++ & Python viewer for 3D data like meshes and point clouds
This PR adds a shader that visualizes level sets of a scalar quantity as contour lines that have constant thickness in screen space. For scalar quantities, the shader is exposed...
How to obtain a high-quality png screenshot? Thanks a lot.
This pull request adds classes for volumetric data stored on uniform grids in space, plus various utilities for visualizing this data -- most notably, an implementation of marching cubes for...
**context** I am trying to run the python polyscope library in a headless environment (running some tests in CI); but that has presented some challenges. This issue is the same...
I'm writing some custom shaders and needed to register some of my own shader rules, so I went ahead and implemented `registerShaderRule`. It seems to work, although it might be...
Hi, first of all, thank you for making such a great interface! It is really useful and easy to tweak. In my work, I often need to visualize textured meshes...
There are several camera-related issues (with slightly some parts in common with this one) but anyway…This one may generalize couple of them. It would be great to be able to...
Polyscope is a very nice framework. how to implement the following situations? 1. after click a button on UI, start a for loop 2. every iteration of the loop will...
Two changes which will dramatically improve performance relating to geometric buffers (e.g. vertex positions). - Use a shared buffer on the GPU, instead of storing many redundant copies for each...
Might be nice if the user can specify callbacks that are triggered on picking events. Basically when the picking state changes this callback gets triggered and is provided with the...