polyscope
polyscope copied to clipboard
A C++ & Python viewer for 3D data like meshes and point clouds
There are a lot of tricks for rendering transparency; this one is particularly friendly to the rasterization pipeline and could work well in Polyscope (also because it nicely highlights contours):...
Without any `autoscale`, one needs to set the (0,0,0) point radius to 0.5 to make it "match" with a centred spherical mesh of radius 1
For instance, http://polyscope.run/basics/parameters/#scaled-values. This should probably use `setPointRadius` in the example. Noticed via #62
* code polyscope::init(); polyscope::show(); * output [polyscope] Backend: openGL3_glfw -- Loaded openGL version: 4.1 ATI-3.5.5 [1] 5910 segmentation fault ./demo * call stack exception: stack_not_16_byte_aligned_error stb_image.h: stbi__load_and_postprocess_8bit stb_image.h: stbi__loadf_main stb_image.h:...
When using the `autoscaleStrucutres` option, there may be an issue with the `relativeValue` computations (`state::lengthScale` might not be updated properly). For instance, if you attach an ambient vector field to...
General strategy is to use double types internally everywhere, to avoid subtle situations (like IO) where a loss of precision occurs in user data. We've been shuffling types internally, so...
Right now, there are lots of small bugs where changing some setting in the quantity option pane doesn't trigger a redraw when it should (e.g., changing bounds on colormap). This...