dev7355608

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Is this planned for a 8.x release or 9.0?

With the changes in #10772 this PR should simplify a lot.

I wasn't able to reproduce this bug as described. But I discovered a bug that made wall chaining stop working (#11463), but it isn't caused by CTRL+Z.

Originally reported by gambettv: https://discord.com/channels/170995199584108546/1184176415139184731/1354489075335303299 **ALL MODULES DISABLED?** true **Bug:** If an overhead tile is set to "Restricts Light" on a scene set to "Global Illumination" and no other light...

You can just create a square grid with the desired diagonal rule and measure in this grid: ```js new foundry.grid.SquareGrid({size: canvas.grid.size, diagonals: CONST.GRID_DIAGONALS.ALTERNATING_1}).measurePath(...) ```

Originally reported by zhell9201: https://discord.com/channels/170995199584108546/1184176415139184731/1259453876176814121 **Short Description of bug**: The `whisper` and `blind` properties of a chat message data object are overwritten by the roll mode setting unless `rollMode` is...

`testPoint` still behaves the same way. We would have to use something else than `PIXI.Polygon#contains`. Or use more test points than just the center point of the token.

We need the `Region#testPoint` behavior of we currently have, because a region whose shape is a union of grid squares should contain the same points as the grid squares it...

Still an issue: https://github.com/foundryvtt/foundry-vtt/blob/4d9c06d9884ca6b8eaf04ecb24f93f2057657256/client-esm/canvas/placeables/placeable-object.mjs#L1061-L1064