Carrie

Results 58 comments of Carrie

I suggest an 8-pixel-thick "branch" block that connects to itself. I think having branches with varying thickness would be too detailed alongside the full-block terrain around it. You could use...

Committed the new chalk colours. ![chalk desat](https://github.com/PixelGuys/Cubyz/assets/122191047/1f13ee02-f9f7-4315-b712-aa7f16e61a50)

Yeah, the opacity doesn't help as much as I would have hoped. I honestly think the best solution is just to not have a drop shadow at all. Item textures...

Maybe. I would have to see what that looks like. Regardless, they should have higher contrast in the inventory.

I'll have to think on this. I do think having a bit more contrast could look better, just not sure how much. You should post these to discord to see...

I think image 2 looks best. Or maybe somewhere in between current and image 2

Another point against drop shadow: it doesn't work with translucent blocks. ![image](https://github.com/PixelGuys/Cubyz/assets/122191047/02faed22-0669-4cc5-820a-7d3beeab3273)

It would look better with my updated textures. Let's wait and see until then.

That would be good for now. If you commit that I can update the UI textures. There's other things I would want to see improved but those would be separate...

Oh, I thought those were hardcoded. Don't worry, I can do it then.