bitzhuwei

Results 4 issues of bitzhuwei

It's about the 'SharpGL.SceneControl' class. In its 'SharpGL.SceneControl.Scene' property there is an OpenGL instance 'gl' created like this: private OpenGL gl = new OpenGL();. (let's call this 'gl' instance 'glA')...

I think y should be: y = viewport[3] - y - 1; It also exsts in GDICoordinatetoOpenGLCoordinate(ref int x, ref int y);.

I just saw something interesting here(https://www.opengl.org/wiki/Creating_an_OpenGL_Context_(WGL)). It says that 'The current context is thread-specific; each thread can have a different context current, and it's dangerous to have the same context...

it fails to open a 3ds file in the PolygonLoadingSample project. I wrote a new 3ds parser and it seems works fine. Can I help to work with this? I've...