Silc Lizard (Tokage) Renew
Silc Lizard (Tokage) Renew
Since TwoBoneIK is separated from any other node in the first place, so the change should be safe, at least from a code standpoint. Also, if this change is mainly...
I added a tutorial about creating a custom SkeletonModifier3D. Note that it depends on the following two PRs. So those must be merged before publishing this article. - https://github.com/godotengine/godot/pull/92896 -...
@clayjohn @coppolaemilio May I request proofreading for publication?
@adamscott I think webm may not play on some apple devices (iOS). Besides, we still use mp4 in our recent articles (such as godot-4-2-beta release article).
Replaced.
@clayjohn Thank you very much! I have looked at each of the proposals, and I believe it is very fine, as no change of intent has been made.
I think it makes sense to have `use_blend`, but I believe we need two PRs to accomplish this. Therefore, I suggest that we should first create a PR that extends...
First of all, this PR failed to rebase and has reverted a lot of previous changes in the master, so it needs to be rebased correctly. Second, this PR changes...
@VicooDi Thank you for your applicant. Yes, that's generally true, so you are free to proceed with your work. One thing to note is that you need to determine where...
> using quaternion drag & direct value respectfully : This is the intended behavior. Because you are intentionally setting an un-normalized quaternion. Judging from the description, it is not relevant...