Thomas Kowaliczek-Schmer

Results 154 comments of Thomas Kowaliczek-Schmer

Have you maybe the output from konsole/terminal? The complete one?

And you have the wrong version of fifechan use this: https://github.com/fifengine/fifechan/archive/master.zip

See PR: https://github.com/unknown-horizons/unknown-horizons/pull/2573

The problem is we don't have an Mac OS packager. How could create package of uh 2017.1 with fife engine 0.4.0 :-(

Go to the settings.xml and Change this both to False: name="GLUseFramebuffer" type="bool"> False name="GLUseNPOT" type="bool"> False

The settings.xml file is maybe under: /Applications/Unknown Horizons.app or maybe home/.unknown-horizons. We dont have an MacOS Maintainer at the moment and we cant really help you because of the lag...

At the moment we are sitting on get lastest development Version of Fife/UH to get running of MacOS. https://github.com/unknown-horizons/unknown-horizons/issues/2777 Problem is still that we dont have an MacOS dev. An...

Bigger savegame are no problem.

Janexx have this done for pirate ships. https://github.com/unknown-horizons/unknown-horizons/commit/a4852e32d99f858202073634fef23838f0cddbb9 Only Player Ships are now left.

@squiddy could we add ship overlays that janexx dont must rerender all move ship animations for the animating water?