Yannick Pflanzer

Results 31 comments of Yannick Pflanzer

Choosing textures is missing. Everything else is implemented as an addon.

Loading and unloading done. Needs more possibility of interacting with the user!

Mostly done. Needs support for more argument types and a script interface.

I threw out RakNet since it does too many things to be easily abstractable. The new plan is using basic UDP sockets as a base and create some abstraction on...

I already thought about this feature. Could be implemented as a Lua plugin which should export all animations as ready made Lua files for easy execution. You would then call...

We now have support for building the engine on OS X. Thanks to @BitPuffin for fixing all problems! The version is not feature complete though. There are some problems with...

It is only used for some native dialogs. You can turn them off in `Neo/Plugins/NeoEditor/runtime/CMakeLists.txt`. I have a CMake variable in my local version to turn them off but didn't...

Ok, the same should be done for Win32 so Qt is only needed on Linux, where it most likely is already installed. I would suggest detecting the OS in the...

The game only updates when the window is active. That is completely intentional. You should not stop all script updates. That way you are not able to resume game play!...