Yannick Pflanzer

Results 28 issues of Yannick Pflanzer

Template for a game project based on Lua.

enhancement

Template for a game based on Mono and C#.

enhancement

A basic C++ game project with build system.

enhancement

When all plugins are ported over most games should work on Android already.

engine

A dialog that allows editing the configuration files of the editor.

Editor Runtime

A system to load, unload and reload addon scripts written in Lua.

enhancement
editor

A small dialog window that allows editing materials in real time. Maybe with a function to automatically convert "old" meshes with shininess into the new material system that works with...

enhancement
editor

This should improve overall performance of complicated GUIs.

enhancement
editor
Neo2D

The current implementation is using malloc/free manually which might cause memory leaks especially when materials are shared between meshes and entities.

enhancement
engine

I can't provide a Mac OS binary since I don't own any Apple hardware. Here is help needed!

enhancement
help wanted
editor
engine