thokkat

Results 15 issues of thokkat

Climbing upstairs works now. Might require some adaptions once downstairs climbing is possible. I tested only in the swamp/-camp. I guess in the Mines there could be some problems sometimes...

Fixes the following bugs: - Camera stays under the character after diving to water surface. - ~~After flying out of water by help of marvin F8 the character stays in...

![Opengothic_Torchfire](https://user-images.githubusercontent.com/100468436/188525107-e19b44e2-4f49-4237-946c-28fcf9f72fa2.png) Edit: some Torchfires are invisible in the castle ![Torch_invisible](https://user-images.githubusercontent.com/100468436/189503438-92f36519-c69f-4019-b603-d7f49fff50b2.png)

When you interact with Bones or Cord it takes quite a while until they talk to you. I thought this was classical behavior in NotR but in a quick test...

Of the two triggers that open the gate to get to the 4 rooms with switch riddles in Irdorath only one is enabled. Both are activated at the same time...

I reworked some functions based on testing: - active perceptions are only perceived if npc has `SENSE_SMELL` or `SENSE_SEE` and `canSee` returns true, `SENSE_HEAR` does nothing - passive perceptions only...

In `wld_getguildattitude` the order of guilds is wrong. Attitude from second guild to first is returned instead of first to second. In `wld_setguildattitude` two attitudes are set but in vanilla...

Have to bring this up again. In G2 old world Mitten is automatically talking to the player at first meeting if in close distance. But this is happening through a...

bug

Some movers in sleeper temple have wrong behavior like finishing in wrong state, looks like same root cause. Examples taken from https://github.com/Try/OpenGothic/discussions/622. Wanted to report them as well. - [x]...

bug