Aya

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LWC support would be great, perhaps a location and material tag mechanism for locking and unlocking, a tag to check for the owner of the lock, a tag to check...

And maybe an option to add/check/remove LWC flags on locks, and an option for lock types in the locking command / mechanism

And an option to play it at a location, instead of playing it for specific players (if that's possible ofc)

> What specifically would you like to see from a Depenizen support of CoreProtect? I think coreProtect support would be great, things like checking block/item logs on a location tag,...

Perhaps support for CoreProtect's rollback features as well, for rolling back areas / chests/barrels based on area/location tags

Rewriting this since i made it slightly messy, sorry ;-; **Things i need and would use:** A [Explosive Tools event](https://github.com/Slimefun/Slimefun4/blob/19c7e235edd11d97ae995aa96111834fbe771d3a/src/main/java/io/github/thebusybiscuit/slimefun4/api/events/ExplosiveToolBreakBlocksEvent.java), due to them mining a 3x3 area, they allow players...

can someone see whats wrong? thnks

Already posted this on [Discord](https://discord.com/channels/289587909051416579/555462289851940864/1093932697749045268), but thought I might as well post here for future reference/tracking: There seem to be inconsistencies with handling spaces when using bukkit's old command system...

> I'd maybe keep the the first line of the javadoc there. Re-added

There's also the `PlayerChangesSignScriptEvent` and `ItemTag` sign-related mechanisms which need to be updated for this, if you want to include that