Aya
Aya
i have been trying to add a diamond and emerald generator but it keeps telling me that it isn't configured well `# ############################### # ####### BEDWARS CONFIG ######## # #####...
Would it be possible to add slimefun support? they have a API for add-ons, which could possible help with that. Events: [All events in their api](https://github.com/Slimefun/Slimefun4/tree/19c7e235edd11d97ae995aa96111834fbe771d3a/src/main/java/io/github/thebusybiscuit/slimefun4/api/events) Tags: These aren't as...
Currently `PiglinBarterEvent` is documented as `can be triggered by a piglin picking up an item that's on its bartering list.`, but it's fired when the barter is complete, right before...
### Expected behavior `Player#setPlayerProfile` to set the player's profile and update the client, while keeping everything else properly synced. ### Observed/Actual behavior `Player#setPlayerProfile` seems to cause desync issues, for example:...
Won't go into detail about everything, but overall: - NMS changes to Enchantments, items, packets, and a few other stuff - fixed whatever's reasonably small and added a TODO for...
### Expected behavior Before the recent `ItemStack` changes, you could `new ItemStack(AIR, 0)` to create an empty `ItemStack` (an `ItemStack#empty`, basically). ### Observed/Actual behavior amount is limited to above 0...
Reported on [Discord](https://discord.com/channels/315163488085475337/1270826564908486828). Ended up going with reflection instead of modulizing it, since it'd be one util class instead of methods in every version module, and performance wise it should...
## Additions - `ItemHelper#get/setRawComponents` - gets/sets an item's components patch in Denizen NBT map format. - `ItemRawComponents` property - handles the property logic itself & filtering the components for handled...
Reported on [Discord](https://discord.com/channels/315163488085475337/1298331671703064666). ## Addtions - `Depenizen.BridgeData` record - just holds a bridge supplier & the new class checks. - new `registerBridge` overload that takes a `classCheck`. ## Changes -...
### Expected behavior For `PotionMeta#hasCustomName` to return whether the `PotionMeta` has a custom name. ### Observed/Actual behavior `PotionMeta#hasCustomName` seems to call `ItemMeta#hasCustomName` instead of the `PotionMeta` deprecated redirect, I assume...