Philipp Deschain

Results 5 issues of Philipp Deschain

### Description Turned out to be a one-liner change that would allow us to also Usubscribe from ISubscribers. ### Issue Number(s) MTT-2765 ### Contribution checklist - [x] Pull request has...

0-URGENT
2-Easy
2-Reviewed with Comments

### Description This PR changes the layout, namespaces, method names and locations of files for Action system to make it a bit more legible. - All Actions now live in...

2-Easy
1-Needs Review

### Description Removed unnecessary empty Client*** classes that represented game state. Also cleaned up the naming of remaining Server*** state classes. Replaced a pattern where we use a DontDestroyOnLoad gameobject...

2-Easy
1-Needs Review

### Description This PR introduces changes to our action system: - I've merged Action and ActionFX into a new Action class - both server and client logic now runs in...

1-Needs Review

### Description NetworkCharacterState and CharacterClassContainer have been removed and merged into ServerCharacter. All the API usage has been adjusted accordingly. In multiple places we're now using ServerCharacter.ClientCharacterVisualization instead of using...

0-URGENT
1-Needs Review