Nicholas Sharp

Results 258 comments of Nicholas Sharp

Awesome! Thank you for writing up your progress already, I'm sure this will be super helpful for folks. It would be awesome to add a page on the docs with...

If you're up to it, the most actionable thing to do is to try cloning & building the C++ library in debug mode and running unit tests in your CI...

Hi! Thanks for following up on this again. This is indeed a very important issue, though it has eluded me every time I've tried to dig in! A quick note:...

I will try to set up a reproducing case on my end soon and dig deep, but I don't have time immediately! Any info you can share here will only...

Actually, in the current version of Polyscope, we use `glm::vec3` everywhere, which means float precision. Perhaps we should switch to double?

Hi! Thank you for the pull request. This seems reasonable, though can you add a default version so that existing code that just calls `getVertexPositions()` still works? Perhaps something like:...

Hi! This sounds like a really awesome problem, and one that DiffusionNet should be well-suited for, I'm happy to try to help out. I'm surprised to hear that DiffusionNet isn't...

Also, are your classes balanced? (E.g. roughly 50/50 distribution?) If it's very unbalanced, sometimes networks get trapped in a local minimum where they prefer majority. If so, re-weighting the examples...

> hyperparameters The settings you're using sound reasonable to me. Indeed this code is configured for batch size of 1 (so a `None` in the dataloader). The main hyperparameter that...

Awesome, thanks for sharing these results! Just to double-check, when you say normalizing do you mean centering/unit-scaling shapes before processing? If so what you say makes sense, it has also...