Nicolas Mellado

Results 103 comments of Nicolas Mellado

Hi, Currently the algorithm explore the whole set of transformation. Feature added to the request list. Cheers

Hi @bnjff Yes, the part-in-whole documentation is still not available. The main reason is that I could find robust-enough general guidelines working on multiple examples. This is not a limitation...

Thanks for the feedback @bnjff . Could you share more details about you approach ? Is it fully automated ?Is it something we could add to the library ?

Thanks @aigerd , that's definitively true. BTW, it might be interesting to add such brute force approach in the library for offline processing and GT generation.

Hi, Sorry I completely missed your report. Did you manage to find a solution ? Cheers

Hi, To be honest we didn't try, but it might work. I recommend to try open the CMake project with Visual Studio, or QtCreator. Let me know if you face...

Thanks for the issue. Do you need to handle meshes with both triangles and quad, or only quad meshes ?

ok, and what do you suggest about the TopologicalMesh ? Does it takes both Triangle and Poly meshes ?

I guess because Loop doesn’t have the desired property (e.g., continuity).

Yes it is. Maybe Chems can help here ?