Nicolas Mellado

Results 103 comments of Nicolas Mellado

@hiergaut Can you please add tests to this PR, to cover the new classes added (can be inspired from the example). Current coverage change is -2%.

@hiergaut are you fine with this proposal ? Can you confirm the final version works for you ?

Hacked in #840, we can keep it open as a reminder

![Codacy](https://app.codacy.com/assets/images/favicon.png) Here is an overview of what got changed by this pull request: ```diff Clones added ============ - src/GuiBase/KeyFrameEditor/KeyFrameEditorScrollArea.cpp 3 - src/GuiBase/KeyFrameEditor/KeyFrameEditorFrame.hpp 2 - src/GuiBase/KeyFrameEditor/KeyFrameEditorFrame.cpp 13 - src/GuiBase/KeyFrameEditor/KeyFrameEditor.hpp 1 -...

Do we keep this PR open ? It has several conflicts, is someone confident to fix it ?

Did you see that the coverage call seems to be broken ?

PolyMesh loading has been tested using this file: [cube_quads.zip](https://github.com/STORM-IRIT/Radium-Engine/files/4946309/cube_quads.zip)

![Codacy](https://app.codacy.com/assets/images/favicon.png) Here is an overview of what got changed by this pull request: ```diff Issues ====== - Added 4 Clones added ============ - tests/unittest/Core/topomesh.cpp 3 - tests/ExampleApps/DrawPrimitivesApp/minimalradium.cpp 3 Clones removed...

@dlyr what is the current status of this PR ? Could we merge some of the functionalities ?