K. S. Ernest (iFire) Lee
K. S. Ernest (iFire) Lee
We are currently working on vrm1 import and export support. Do you think we should spent our efforts in the new vrm1 support? I am also trialing a C++ module...
Can you write a brief how to test plan?
Is there anything needed from Godot Engine?
Looking for review. 1. Not sure if I should be forcing dummy tangents. 2. The conditions for generating tangents is duplicated and different between importers previously. now it's unified.
The idea is we first consolidate all the uses of Surface Tool in one place in the scene importer from GLTF, Obj, FBX and Collada. Then, we can optimize that...
## Conversation between Bqq and Lyuma on Tangents 1. **Broken Tangents and Blend Shape Normals in DCC:** Lyuma expressed concern about the perception that some Digital Content Creation (DCC) tools...
`git checkout -f ea2335d2a09aaabbedd9b267532173f6d7d0eb80`
If there are more details and support from @nmwsharp I could slowly look into it?
Should I make a tool to make a turn table animation doing walk, run, idle animations? The goal is preview these for review.
https://github.com/GodotECS/godex/pull/296 was merged.