K. S. Ernest (iFire) Lee
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K. S. Ernest (iFire) Lee
Think we should go to the effort of implementing "go to parent recursively to calculate transform"? See https://github.com/godotengine/godot/pull/70443 and https://github.com/godotengine/godot/pull/74659 for the code
I made https://github.com/V-Sekai/godot-vrm/pull/136 now trying to recreate the original error.