K. S. Ernest (iFire) Lee

Results 1605 comments of K. S. Ernest (iFire) Lee

I tested ![image](https://user-images.githubusercontent.com/32321/186527073-0a95034a-05dc-45f1-9312-80087254d75d.png) with https://github.com/godotengine/godot/commit/e172b1aa91862baf562355f71d4d979620dff10c and had this result after taking the data from the test project, exporting as glb and opening again. If you broke the association between the...

> If the arraymesh format has changed, then Godot needs to update the mesh data that is stored in its native format, not just force users to reimport hundreds of...

The previous policy was that only the original formats are expected to import into godot engine, and that in godot 4 release the mesh definition / internal formats would have...

@YuriSizov as far as I interpret this, it means they through a roundabout way, take the .godot/imported/ABCD.scn and save it into the vcs as text scene. Edited: This is an...

Not sure, but I recall the view rect was flipped, maybe it has a clamp on negative numbers.

I have MaterialX module that requires a StandardMaterial3D loader, but that's related but offtopic.

Brief glance says ok, but maybe can some else review.

Sorry was delayed testing this, do you have a thorvg online viewer I can use to test?

Ping. Status changed on the 492 issue.