dev7355608
dev7355608
### Current Behavior  ### Expected Behavior  ### Steps to Reproduce Subtract (advanced blend mode) vs. Add (normal blend mode). ```js (async () => { const app = new...
### Current Behavior `CullerPlugin` culls based on the transforms/bounds of the previous frame. ### Expected Behavior `CullerPlugin` culls based on the transforms/bounds of the current frame. ### Steps to Reproduce...
### Current Behavior `Filter#blendRequired` does not work with WebGL if no WebGPU program is present. ### Expected Behavior `Filter#blendRequired` should work with WebGL if no WebGPU program is present. ###...
Originally reported by boltsj: https://discord.com/channels/170995199584108546/1184176415139184731/1273753630922510438 **ALL MODULES DISABLED?** true **OS, Hosting, Browser (if applicable)**: Self hosted/firefox **Short Description of bug**: Dynamic Token Rings Fit Mode: Grid scales oddly on hexagonal...
Originally reported by zhell9201: https://discord.com/channels/170995199584108546/1184176415139184731/1271201198397194384 **Short Description of bug**: Token rings are cropped if scaled up. **Simple steps to reproduce the bug**: Enable ring on token. Increase scale of token...
Example: left GM, right player. 
- `BaseGrid#findPath(waypoints: GridCoordinates[], { cost?: (from: GridOffset, to: GridOffset, distance: number) => number, heuristic?: (from: GridOffset, to: GridOffset, distance: number) => number, maxCost?: number } = {}): GridFindPathResult` - Replace...