dev7355608

Results 122 issues of dev7355608

### What happened? Since I released Perfect Vision 4.0.0, which is only V10-compatible, the package updater fails to update Perfect Vision to the latest v9 version (3.9.15) for users on...

packages

### What happened? Not a bug, but saving the fog spends roughly 2/3 of the time with unpremultiplying (`arrayPostDivide`). Because the fog texture is opaque, this is actually unnecessary. Also...

lighting/fog

Also the wrap mode isn't successfully changed if the texture was already bound and isn't dirty: https://pixiplayground.com/#/edit/qKbwGLPkoY2VNAZc8Gr-a Here the wrap mode is changed: https://github.com/pixijs/pixijs/blob/28e6b2841a65837a5e2873a3d5a9c27cabbe795a/packages/graphics/src/GraphicsGeometry.ts#L393 But the `wrapMode` setter doesn't increase...

### Where did you find it, or where does it belong for requests? V10 API Documentation (https://foundryvtt.com/api/v10/) ### What page or file needs a look at? https://foundryvtt.com/api/v10/modules/hookEvents.html ### What core...

documentation

### What happened? Blinded token with the Tremorsense vision mode: ![image](https://user-images.githubusercontent.com/31905376/196294366-753535fd-b635-4304-b22f-8e3d170715eb.png) ### What ways of accessing Foundry can you encounter this issue in? - [ ] Native App (Electron) -...

bug
vision

### What happened? If the elevation is below the minimum, `mapElevationAlpha` needs to return a value less than 0.2 and greater than 0.15; `mapElevationAlpha` should never return values less than...

bug
lighting/fog
tiles
canvas

### What happened? Detection modes that use the default LOS test are not affected by this issue, because the LOS polygon is restricted to the scene rectangle if its origin...

bug
vision

### What happened? ![image](https://user-images.githubusercontent.com/31905376/197884680-3e64f295-89e3-4eba-8152-ebf776af0ad2.png) ![image](https://user-images.githubusercontent.com/31905376/197884729-a4d37c24-d034-4962-ac42-b21dfa0e6331.png) This change does fix it: ```diff // Draw LOS mask - vision.los.drawShape(visionSource.los); + if (!visionSource.data.blinded) vision.los.drawShape(visionSource.los); ``` But would make attempts to create Blindsight that...

bug
vision

### What happened? Because the source is now updated with `recursive: false`, passing a diff to `_previewChanges` erases other flags that haven't been changed if at least one flag was....

bug
lighting/fog
tokens
ui

### What happened? `Interface#drawOutline` draws a rectangle over the scene if not background image is set. ```js if ( displaySceneOutline ) outline.lineStyle({ alignment: 1, alpha: 0.25, color: 0x000000, join: PIXI.LINE_JOIN.BEVEL,...

bug
scenes
canvas