darek607
darek607
@kpiascik Already fixed in 1.15.0
Also clicking an input field in a WebView does not cause the keyboard to appear :-(
We should also support the `labelSide` property.
`cursorEdgeScrollMode` does not apply mobile
`cursorEdgeScrollMode` does not apply to mobile
The `scrollMask` requires the texture resources support on mobile.
On mobile the `scrollSpeed` in scene units per second has no sense because we scroll with finger.
- `width` and `height` we should probably change it to mean the size in meters and for resolution we should make the `resolution` property I think (On Android we probably...
On mobile we currently support only the sprite type (animated image).
The idea is: - Prisms are defined by an App component (`MyApp type="landscape" volumes={...}`) - For every prism we create an anchor node in order to keep it in a...