aismann
aismann
Thanks for this hint. I will use/test it later some weeks. Currently on another project.
@cchuicchui Plz create an own (sub)test for this issue and PR 4.1 c3b 4.2 obj Maybe a better example is also a good idea? e.g. c3b and obj on same...
@halx99 is 'obj' format supported? if Yes: set Label: - Coccos2dx all - bug - help wanted Maybe a label like 'No planed version' is also useful?
@halx99 I got the same behavior (on Windows 11)
Adapt cpp-tests (Screenshot from Windows OS)  
@halx99 Good work!
@halx99 Maybe Label iOS ist usefull?
> No. Its only the prepared Test to See whats Happen. I will not have the skill/time to fix it
> I think the versioning is not that important. Thats correct. One place is enough, the #define is my proposal
Maybe an easier way to simulate the wheels: Use only: cpVect cpBodyGetVelocity(const cpBody *body) void cpBodySetVelocity(cpBody *body, const cpVect value) And the wheels will be only draw like a sprite...