ZacSharp
ZacSharp
This should be removed or turned into debug output https://github.com/cabaletta/baritone/blob/93501248cd92ae020003e80dc5f89dcaf4a4d4aa/src/main/java/baritone/process/MineProcess.java#L81
If you merge it as is, definitely. However I do think that automated deduplication is enough to stop the spam. (Problem is just the deduplication. So far I've failed to...
Finding the direct duplicates seems to be reasonably easy. We just need to compress the relevant data into a search term and can then retrieve all duplicates in a single...
If you say that's too much of a problem (and deobfing Baritones names is too much or doesn't help) then I guess I'll have to give up automated duplicate finding...
Is any of those scenarios or something else holding this back?
Done in #3672
There is no way to tell how a block has to be placed. The game simply doesn't have this information (unless you write the most advanced code analysis ever) and...
Settings javadoc should describe the setting, not the default value (it is ok to use the default as an example though). These descriptions currently read as if the setting was...
We should mention what kind of jumps Baritone can currently do. https://github.com/cabaletta/baritone/blob/93501248cd92ae020003e80dc5f89dcaf4a4d4aa/src/api/java/baritone/api/Settings.java#L310
This should be "Paste" https://github.com/cabaletta/baritone/blob/93501248cd92ae020003e80dc5f89dcaf4a4d4aa/src/main/java/baritone/command/defaults/SelCommand.java#L214