ZacSharp
ZacSharp
You can try whether https://github.com/ZacSharp/baritone/commit/7e99455444c04a65cc69e03089d97254790d168a (actually the commit before it, I forgot to remove a testing change before committing) fixes it. When I tried on 1.20 I couldn't get the...
Not sure whether bottom slabs can be used as scaffolding. Scaffolding is intended to be simple full blocks (dirt, stone, etc.).
I don't think it would be too much work, but I also don't see much use in it. Since you are trying to abuse the pathfinder to effectively build something...
Selections are always cuboids so that won't work. Also might be `sel fill` doesn'T allow you to specify specifically _bottom_ slabs. I think what I'd do is using `buildRepeat` and...
Screw it, that probably won't work. What version are you using?
Turns out just removing the safety checks doesn't do the trick :smile: https://github.com/cabaletta/baritone/assets/68165024/b63bdcb6-76af-4a82-8abb-3620255eb385 Turns out this is a bit harder than I expected. [This version](https://github.com/ZacSharp/baritone/commit/f41c78a03a13b28565c4ae9be909ec49ee777984) ([CI build here](https://github.com/ZacSharp/baritone/actions/runs/8165218525)) can place...
Baritone doesn't work with farsight so removing it should make things work.
Progress there is a bit lacking though. Is there any news on builder2 besides the latest commit?
> add standart value to the ignoreProperties liste for most common use case (grow state of crops, berry bushes, splings, etc) https://github.com/cabaletta/baritone/pull/3697 Basically we could move all the normalizations from...
Some low level improvements. Some of them become irrelevant if we actually replace the current logic with a proper planner + executor pair. * A way to properly temporarily ignore/place...