ZacSharp

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Baritone can handle .schematic and .schem so that's not the problem here. Can you please reproduce this with an unoptimized version and upload the logfile?

See #3641 for two solutions that have worked for @Doogie13 and me respectively. If none of the information there helps, just ask on this issue here again (or close it...

https://github.com/cabaletta/baritone/blob/4e2095d25114dd88fa01baf21a805d3f6e1b8ee9/src/main/java/baritone/pathing/movement/MovementHelper.java#L575 `minecraft:cave_air`

If chat control is enough you can use any macro mod, otherwise you'll need something that can call arbitrary Java methods. Macro mods capable of this are [AdvancedMacros](https://www.curseforge.com/minecraft/mc-mods/advanced-macros) (Lua) and...

If you mean `getDirect` and `getColumn` swapping out `null` for air, that's because `MapArtSchematic` (and possibly third parties) assume the states are not null. This works within Baritone because `MapArtSchematic`...

If Baritone mines straight down and then traverses (tunneling under a lava lake?) but the server lags right after the the last `MovementDownward` ended, setting Baritone back to the beginning...

If this is because of post-aquatic swimming mechanics then yes. Though I don't think master would be that wrong either.

You are using java 14, don't know if that works with litematica. I always use java 8 for gradle. Looks like it can't open the log file, but that doesn't...

Read the description. ![image](https://user-images.githubusercontent.com/68165024/117871280-7e175500-b29d-11eb-81fb-ed7c54b21fd3.png) EDIT: that means restarting the game

I have no idea what's happening there, but maybe one of you can give me a log file so I have at least a slight chance to find it out?