Vael Mattingly
Vael Mattingly
I second this, looking for a workaround. It connects to the server just fine initially, but when I try to sync this error appears. Error is `Rojo encountered an unknown...
I don't believe BodyPicture is in scope anywhere. I searched the master branch for it and only found it in the readme file. I might be wrong tho
I have added a line to the physics documentation on using drawBody, I hope it's sufficient
I've noticed this happens if the id I supply create_client is the lobby id instead of the owner ID
I have an idea about how to support this, basically I'm going to add a layer of abstraction between the steam sockets and the peer which wraps the packet in...
> Yes, it's worth a fork, although I have doubts about why enet works and steam peer doesn't, since I base myself on it to make the peer, is it...
So I got peer multiplexing to work by wrapping this SteamMultiplayerPeer in my own MultiplexNetwork/MultiplexPeer extension. It's still pretty janky at the time of writing because I have no handling...