Vael Mattingly

Results 3 issues of Vael Mattingly

The readme claims you can put the shape in the same constructor as a dynamic body: ```haskell let ballShape = cCircle 0.5 newEntity ( DynamicBody , Shape ballShape , Position...

https://github.com/jonascarpay/apecs/issues/92

With ENetMultiplayer my game is structured like this to allow for separation of concerns, as well as split screen multiplayer: - Root - Server (ENetMultiplayerPeer 0) - Clients - Client...