Vael Mattingly
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3
issues of
Vael Mattingly
The readme claims you can put the shape in the same constructor as a dynamic body: ```haskell let ballShape = cCircle 0.5 newEntity ( DynamicBody , Shape ballShape , Position...
https://github.com/jonascarpay/apecs/issues/92
With ENetMultiplayer my game is structured like this to allow for separation of concerns, as well as split screen multiplayer: - Root - Server (ENetMultiplayerPeer 0) - Clients - Client...