RandomGamingDev
RandomGamingDev
I've added that instead for now to correspond better to the rest of p5.js's documentation instead of include all types (that would create inconsistencies although it could be nicer for...
Requesting review from @gustavz
The PR is accessible here: https://github.com/gustavz/AttractiveNet/pull/3
Thanks for inviting me, I'd love to contribute :D ## Agreements & Disagreements > 1. Refuse to operate on incompatible vectors (ie. throwing an error when this is tried) >...
## Point #1 > > ...many features like adding a `vec2` to a `vec3` can be done out of a concern for performance rather than as a mistake (creating a...