RandomGamingDev
RandomGamingDev
> For each feature being added, probably we'll want a use in mind that motivates its inclusion, to guide the discussion and use as examples. Maybe Discord could be a...
> The most logic one is to ensure call getArrayDataType(data) when constructing the matrix, ensuring it always has _datatype defined. This will make creating a matrix slower, and I would...
> Conceptually, I agree with Jos that (a) is "cleaner" but it may not be worth the trouble. The main issue I have with (a) is with backwards compatibility and...
> That's surely not a "supported" use of the mathjs api, or at least it very much should not be. Yeah I agree that it shouldn't be since it should...
> Well, I mean these days there is https://mathjs.org/docs/datatypes/matrices.html#getting-and-setting-a-value-in-a-matrix I meant giving it its own page or some extra emphasis in the matrices section so that they see it before...
> And alongside that, I want to get a clear picture on whether this is only interesting for `multiply` or for many operations (I expect the latter). https://github.com/josdejong/mathjs/pull/3149#issuecomment-1932170349 The other...
> @RandomGamingDev I've been doing some performance testing and had a better look at your PR. This looks really promising, I can't wait to get this PR finished and merged...
Oh yeah, btw this isn't related to the code, but I use dark mode on github, and you can barely see the image, and the python's a bit off-putting with...
Updated the pull request's explanation and code cause I accidentally entered and tried to explain the wrong version lol
> > * Add autocomplete hints for variables, functions, and classes > > * Add an option to access the documentation for interacting with code belonging to p5.js > >...