Netsu_Negi

Results 18 issues of Netsu_Negi

#600 Now you can use and custom a select box for infantry, vehicle and aircraft. Not support on buildings. in `rulesmd.ini` ``` [AudioVisual] UseSelectBox=no ; (boolean) SelectBox.Shape.Infantry=select.shp ; (filename, includingthe...

Tested
Needs improvement

Techno can convert the ore under its feet into cash in real time, like GDI's EPIC unit MARV in Command & Conquer 3 Kane's Wrath. It also work on airforce...

### Description: AI players often put a large number of idle units on the base, which is easy to cause traffic jams and then lead to the Caton phenomenon. It's...

Feature / Enhancement

This is a vanilla bug, when a unit begin to crashing after attacked by locomotor warhead, it will play crashing voice and crashing sound. Now it has been fixed, won't...

Just like reopen PR#707 - Units can convert the ore underneath them into cash in real time, like GDI's EPIC unit MARV in Command & Conquer 3 Kane's Wrath, when...

In `rulesmd.ini`: ```ini [CombatDamage] Cloak.KickOutParasite=true ; boolean, can a unit kick out its parasite on cloaking/decloaking? [AudioVisual] CloakAnim=animation ; Animation, will be played when cloaking starts DecloakAnim=animation ; Animation, will...

- It is possible to put sw cameos on the left of screen like C&C3 when `ExclusiveSuperWeaponSidebar` is true. - In theory, it should be compatible with Ares - Cameos...

- The damage suffered by the vehicle can now be affected by the hit direction. - 方向护甲逻辑,即受到的伤害量跟伤害来源方向有关。 - The front and rear judgment ranges are always symmetrical. A front angle...

❓New feature
Needs testing
⚙️T1