Phobos
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Fixed unit playing crashing voice when crashing after being attacked by locomotor warhead
This is a vanilla bug, when a unit begin to crashing after attacked by locomotor warhead, it will play crashing voice and crashing sound. Now it has been fixed, won't play that again.
Nightly build for this pull request:
- compiled-dll-9944c9c6564bba79bd69ac5051a8bb341dc496f1.zip This comment is automatic and is meant to allow guests to get latest nightly builds without registering. It is updated on every successful build.
Code looks fine, some minor nitpicks that should be addressed though.
Finished