Netsu_Negi

Results 71 comments of Netsu_Negi

It just fix a bug of SelectBrd.DrawOffset

> Just for curiosity, why is called "UseSelectBrd" instead of "UseSelectBox" since the feature is called SelectBox ? :-/ For some reason I forgot that XD, I had rename this...

> Have you finished with the changes or not yet? I see some of my comments were unaddressed. Yes, thoes are finished.

> The phrase "Enable and custom select box" bothers me. Is it supposed to be "Enable customisable select box" or "Enable a custom select box"? You need enable it first,...

> Okay so then to be grammatically correct it should be called "Enable and customize select boxes" OK, thank you.

![VYZ}E_1O8ID2 @JLBHDB}E8](https://user-images.githubusercontent.com/71598172/176692044-cbecce5c-4d1f-4d81-846b-905bb3bb23ad.png) The impact point of bullet maybe have some problem, I don't know if it is caused by the vanilla game.

The trail when bullet has been created is same as Trajectory=Straight, I think you should also adjust the Z velocity at the time of unlimbo. The faster Trajectory.Speed means the...

I found that HP value did not perform well on spies, so I hope to add a percentage to show HP.

I noticed that Buildings.ShieldNumberInterval= doesn't seem to work? The shield value Interval doesn't changed.

> @NetsuNegi If this has been really completed, can you please document it? I can't find any updates on this issue, thanks. No, it just that I think no one...