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An open source graphics editor for 2025: comprehensive 2D content creation tool suite for graphic design, digital art, and interactive real-time motion graphics — featuring node-based procedural editi...
We have, so far, written a minimal amount of tests in order to focus on rapid prototyping without major concern for breakage, in the absence of actual users. As the...
The NumberInput widget should support more common ways of modifying numerical widgets, namely: - [x] Dragging left/right to adjust the value (#1468) - [x] When dragging, Shift slows it down...
The Forward/Backward mouse navigation buttons should enable the user to move through selection history (similar to VS Code's text selection), selecting different sets of layers as they were throughout the...
Editing the textarea for a text layer should update live in the viewport, and the viewport should update the properties panel. Perhaps with rate limiting to not slow down typing...
Feature idea: selecting with the path tool as either points or segments, equivalent to Blender's vector/edge/face modes.
[Tauri](https://tauri.studio/) is an Electron alternative that uses the local OS's webview to provide a low-overhead web wrapper as a desktop app. It's part of the Rust ecosystem. This is actually...
Before 8bc85bd774ff3349bbdc5eb652643bf69fee83e4, the CSS was set up to make floating menus employ a clever but fragile arrangement of `position: flex`, `position: absolute`, `transform: translate(0)`, and other properties to make the...
Dragging on a bezier segment whilst in the path tool should mold it (as in https://pomax.github.io/bezierinfo/#molding ) as in inkscape.
i would love us to have this very quick way to change the units in the ruler (its common in adobe products) an inkscape dev added it just yesterday after...