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An open source graphics editor for 2025: comprehensive 2D content creation tool suite for graphic design, digital art, and interactive real-time motion graphics — featuring node-based procedural editi...
We don't currently handle importing SVGs with `gradientUnits="userSpaceOnUse"`. Relevant code: https://github.com/GraphiteEditor/Graphite/blob/41288d7642bae17d3da13670dc9fed50ca656cfd/editor/src/messages/portfolio/document/graph_operation/graph_operation_message_handler.rs#L399-L400 Sample svg:  ``` ``` A test that this works properly would also be greatly appreciated.
With this setup, after the Blend Shape node is added it is impossible to select either single Blend object nor the entire blend in the viewport with LMB click nor...
Currently, menu bar entries require clicking the menu bar button to open it, then clicking to pick a row inside. Menu bar entries should also support opening on mousedown and...
Select & Path tools: drag-selecting, upon right clicking, should restore the selection before drag-selecting (details and explanation webcast in [this discussion](https://discord.com/channels/731730685944922173/1216976541947531264/1325911477042942073) on Discord).
After adding Blend Shapes node and selecting one of the objects in the Layers panel there is no selection highlight nor transform cage visible in the viewport. I think this...
Before rotating red object the interpolated shapes has roughly the same scale as the original blend shapes: After rotating the red object by 180deg the interpolated shapes have their scale...
This is more of a design document than a feature request. I'm not particularly attached to any of these ideas, but maybe some of them are worth sharing. The main...
After connecting two shapes with Blend Shape node their pivot change location. This should not happen, as it changes how original objects could be snapped or rotated. Before: After: The...
https://github.com/user-attachments/assets/cf6b00d4-2cc2-49f0-9449-196584864ba6
I used noise effects in Affinity Designer for my backgrounds to help my characters stand out. I want the option to add noise to the fills or artboard backgrounds.