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``` Each mesh instance has a property named 'aabb' holding an axis-aligned bounding box which can be used for approximate dimenssions of that mesh. It can be accessed as this:...

``` I think you get it. Per vertex color rendering is not supported yet, nor is it in the plan list. Lukily, textures are well supported. For CTMs, if you...

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``` Thank you for the fast response. I had been using your Meshlab solution with .obj files but found that I couldn't add textures and export as .ctm. The feature...

``` Hi, Liu: Really good idea! In fact I have been considering providing build-in support for this functionality just as that in most CAD tools. But I'm just too busy...

``` Hi, Thanks for your explanation. I'm working on the same project, and after reading through your recommended process and other tickets online, I am still having trouble to piece...

``` Oh it's not that complicated. I'll send you a simple example to demonstrate how to make this via email. Please check it one or two days later. ``` Original...

``` Please check the attachment. It demonstrates constructing a ground plane according to the bounding box of the scene each time a new model is loaded. ``` Original comment by...

``` Thanks for your help! Actually I figured out yesterday and we did approach it in a similar way. However, is there anyway that I can have a different color...

``` Chaging color of the plane is very easy - just create a new material(http://jsc3d.googlecode.com/svn/trunk/jsc3d/docs/symbols/JSC3D.Material .html) with the diffuse color you like and set it to the plane via mesh.setMaterial()...