Google Code Exporter
Google Code Exporter
``` What did you mean by 'fully rendered'? ``` Original comment by `[email protected]` on 10 Oct 2014 at 11:26
``` I mean to say that how to check if image loaded completely or not? ``` Original comment by `[email protected]` on 10 Oct 2014 at 1:16
``` Oh, there's no way to ckeck this at this moment. The completion of textures is not traced in current implementation. ``` Original comment by `[email protected]` on 11 Oct 2014...
``` I just found a discussion on a similar issue on stackoverflow: http://stackoverflow.com/questions/2295223/how-to-find-out-if-string-has-already -been-url-encoded?lq=1. It enlightens me that since decodeURI() is harmless, maybe we can decode an URL and then...
``` [deleted comment] ```
``` It seems to work as intended. If you think people might enter unencoded URLs, this would do the trick! -- Sunny http://github.com/sunny ``` Original comment by `[email protected]` on 14...
``` Thanks a lot, Négatif! Your patch tests fine! I fixed relative codes following your solution and it works as expected now. The repository has already been updated with this...
``` Yay! Thanks for your great 3D Viewer! -- Sunny http://github.com/sunny ``` Original comment by `[email protected]` on 14 Oct 2014 at 5:24
``` I'm glad you like it :-) ``` Original comment by `[email protected]` on 16 Oct 2014 at 3:08
``` Do you mean loading an obj without setting the startup parameter 'SceneUrl'? Of course, you can use the method viewer.replaceSceneFromUrl()(http://jsc3d.googlecode.com/svn/trunk/jsc3d/docs/sy mbols/JSC3D.Viewer.html#replaceSceneFromUrl) instead. This very method is provided for loading...