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``` Though there's not an existing function to load models from multiple file sources, it can be done by writing code to manipulate the loaders and pass in the scene...

``` That's quit easy. The total area of a mesh's outer surface is the sum of the area of all the triangles. If a facet have more than 3 vertices,...

``` Thank you, Thank you, Thank you my friend. SAVED MY LIFE. The world would be a better place if we had more people like you. Best regards, Alberto. ```...

``` Really cool stuff! I love this amazing Jsc3d brand watch :-) Well done, John! Indeed, as described in the wavefront obj file spec, the 'g' and 'o' commands can...

``` Yes, the file requests are asynchronous and the responses may come in arbitrary order. I guess you are using a group of loader objects to request STL models from...

``` I tried to insert the suggestions on my code. There are some errors that I do not know eliminate. Bellow my code. 1- at row: loader.onload = function(scene,idx_file){}, in...

``` The callback loader.onload only takes a single parameter. You cannot pass in your IDs in that way. Try to move your implementation of the onload function to a closure...

``` Back faces will be culled by default. It is possible to change this behaviour by setting the property mesh.isDoubleSided to true to disable culling on a given mesh. Please...

``` Is there any kind of option of tiling the texture ? Thanks. ``` Original comment by `[email protected]` on 23 Aug 2014 at 5:35

``` No such method, I'm afraid. May I ask why you need that? ``` Original comment by `[email protected]` on 23 Aug 2014 at 9:58