Jhrino
Jhrino
Opening v17 BSP will crash GCFScape (which uses HLLib). This is a huge deal because it means the embedded contents of a map cant be seen. -Getting package type from...
Calling hlGetString with HLOption.HL_ERROR_SHORT_FORMATED or HLOption.HL_ERROR_LONG_FORMATED Will return: ExecutionEngineException: String conversion error: Partial byte sequence encountered in the input.   I manually checked what the error was myself. And...

Alright, before posting this issue i 100% checked this out. In Source, named lights have their own lightmap pages(when a light entity gets turned off, its page is also turned...
Map: demo_arctic BSP Version:18 (Half-Life 2 Leak)  Load: 47 TextureData's Load: 17981 Vertexes Load: 1391 TexInfos Load :49312 Edges Load :83899 SurfEdges Load: 49 Models Load: 115 DispInfos Load:...
https://github.com/UAVXP/LeakNet/blob/master/public/studio.h Header data related to v37 models
I recently have re-implemented commented out lighting code to recreate lighting entities and have it only apply to objects that are **not a part of the map lightmap** the results...
### Date 2022-09-19 ### Description Buyer Sends Bitcoin To A Impersonator Account To Buy Illegal Source Code Of GTA 5, Gets Scammed For 100K$ ### Links https://twitter.com/_Tom_Henderson_/status/1571598085008097281 ### Agreement -...
Writing a par with ParLib and using it with a hact on Yakuza 7 will sometimes freeze the game. Likely happens in other games as well In comparison, Gibbed's Par...