HAct Freeze on YLAD
Writing a par with ParLib and using it with a hact on Yakuza 7 will sometimes freeze the game. Likely happens in other games as well In comparison, Gibbed's Par Utility does not freeze the game with the par its wrote. I have been told it might be because of metadata.
How have you created the par file? Using create or using add?
Whichever one the drag and drop defaults to
How have you created the par file? Using
createor usingadd?
I think the problem is in compression. Drag&drop creates the par file using type 1 compression but maybe that file uses type 2 (or no compression at all).
If you upload the original and the new par file to any server, I can look it this weekend.