Esnardo
Esnardo
Issue: Tapping with 2 fingers causes the map to pan incredibly fast in an unknown direction (I couldn't tap for a short enough amount of time to check) Repro: 1....
Possibly related to #535 Issue: When colliding with a starport, I was flung at incredible speeds to another planet. Judging by the time it took, I was travelling at several...
Issue: When saving on a planet, the planet resets to it's initial position on load, leaving you in space Repro: 1. Save on a planet 2. Wait like 5 minutes...
Issue: Map culling doesn't work properly if you pan the camera. Things that are on screen get culled out if the game thinks they aren't on screen. Repro: 1. Go...
Issue: Starports get adjusted in-game so they aren't on top of each other, but the map sprites get no such treatment Repro: 1. Look at map V2.0.0, LGK20, Android
Issue: The buttons on the "the game has crashed" screen don't respond to taps. Repro: 1. Crash the game (see issue #568 for an easy way) 2. Try to tap...
This one is kinda rare since it involves having a save where a planet generates so close to a hub that it's startport will intersect the hub within a reasonable...
If you have a save (save 1), start a new game (save 2), then close the game, then load the save, you'll be in the solar system of save 1,...
Issue: When you or another ship is on fire, massive lag ensues Repro: Crash into a planet I guess. Maybe kill some stuff. Normally I'd call an issue like this...
Issue: When looking at the map, the line connecting transport gates doesn't render unless one gate is onscreen, even if you're currently travelling along said line. Also, sometimes the lines...