Artur Alekseev
Artur Alekseev
I thought that interpolation step had 2 substeps: 1) interpolate gaps 2) interpolate x2, x4... I'm wrong? If its hard to make just interpolate gaps step then maybe make it...
The question here not in factors but to separate gaps interpolation from full video interpolation.
Temp folder contains also extracted frames. For large video it's impossible to save all into RAM. It's possible to extract to hd, then make junction in ram to real temp...
Just a question about rate VBR quality. I'v read that AV1 should compress aroud 30% better than H265. But with "same" settings (VBR quality 18, Preset P7 - Quality, Adaptive...
> same problem while use Themida profile You can download [build](https://github.com/ArturAlekseev/ScyllaHide/releases) from my fork.
I'v read it. DirectX 9 also have shaders as I know. I did some 3d vision shader modifications when it was not dropped. How it is related to my question?
Is it not possible to fix by shaders disable/replace? Like helix did to fix shaders not supporting stereoscopy? Yes its maybe not possible to automate it. But just give people...
I'v read about initial setup. Don't think it is an issue. I think the problem is in this (from logs): info: [RTX-Compatibility-Info] Found a draw call to a non-primary render...
UI textures selection does not affect anything in this game.
I can debug runtime if needed. But i'm not familiar with Direct 3D. Well I'v tried runtime on C&C Generals. And there it worked fine. I mean worked. Some problems...