Antoine GUEDON

Results 67 comments of Antoine GUEDON

Hello @xujiamingtxwd123, Thank you for your nice words! Please excuse me for my late answer, I've been very busy recently. Looking at your result, I think the problem does not...

Hi @zhouilu , Thanks for your kind words! Here is my result for bicycle (opened in Blender): ![bicycle_mesh](https://github.com/Anttwo/SuGaR/assets/65666237/2b27e066-dfc7-4732-b6de-57c08c744cc4) The mesh should be quite good, except for the spokes of the...

Hello @jclarkk, Thank you so much for your nice words! Sure, in practice, it is possible to use an existing GS `.PLY` file without going through the whole pipeline. To...

Hello guys, Sorry for not answering a lot recently, I was working hard on several projects. As I explained in other issues, the code is basically finished and coming soon....

Hello @ZirongChan, Thank you so much for your nice words, and sorry for the late answer, I'm sooo busy right now! **I will also try to answer issues from other...

Hi @ZirongChan, Great, so the results are much better now! I suppose the remaining artifacts come from the fact that the scene is not synthetic but real; Because the calibration...

Also, as you can see, you have many noisy white lines on your mesh right now; But it is very easy to fix this (no re-training needed, just a setting...

Hello @Kraser42, Thank you for your nice words! Please excuse me for my late answer, I've been very busy recently. To get the leftmost visualization, I did a mesh reconstruction...

Hello @kitmallet, Super cool! It's really nice to see that you managed to run the code on Windows with your GPU, and achieve the same quality than what we get...

Hello @DiamondGlassDrill, It looks like python fails to load the mesh file because of a wrong path. It tries to load the path `./output/coarse_mesh\playroom\sugarmesh_coarse\playroom\3Dgs7000_sdfestim02_sdfnorm02_level03_decim1000000.ply` But it should be `./output/coarse_mesh/playroom/sugarmesh_3Dgs7000_sdfestim02_sdfnorm02_level03_decim1000000.ply` It...