20ml

Results 5 issues of 20ml

**Describe the bug** When clicking a scene link in the editor to open the file, the action fails. Supposedly, due to the generation of malformed executable paths. **To Reproduce** 1....

b-bug
c-accepted
a-ui

### Godot version 4.0.stable ### System information Windows 10 ### Issue description The MenuBar node's `start_index` property exports as a boolean in the editor, when [it is actually an integer](https://docs.godotengine.org/en/4.0/classes/class_menubar.html)....

bug
good first issue
topic:gui

### Godot version 4.0.stable ### System information Windows 10, Forward+, NVIDIA Studio 527.56 ### Issue description A pixel font is being rendered incorrectly despite disabling Subpixel Positioning. (#70327) ![image](https://user-images.githubusercontent.com/107726700/224184845-44ddd330-612d-4bf6-b890-3b71bcf37f13.png) *image...

bug
topic:rendering
topic:gui
topic:2d

Given the following `FrayRootState`: ```gdscript var standing_state = FrayRootState.builder()\ .transition_sequence("idle", "punch", {sequence="punch"})\ .transition_sequence("idle", "kick", {sequence="kick"})\ .start_at("idle")\ #idle is returned to via a goto_start_state() call within AnimationPlayer animations .build() combat_state_machine.add_situation("standing_state", standing_state)...

### Describe the project you are working on An application containing many Line/TextEdits and the like. ### Describe the problem or limitation you are having in your project Controls do...

topic:input
topic:gui