Zvika Waissbaum

Results 7 comments of Zvika Waissbaum

It's the latest 2D GT sensor and it is placed above the vehicle (not in the origin).

![Screenshot from 2021-10-17 20-05-07](https://user-images.githubusercontent.com/75008075/137637604-0152e461-9efb-49c5-951a-6ff211376de1.png) ![Screenshot from 2021-10-17 20-05-04](https://user-images.githubusercontent.com/75008075/137637607-9f3b68fe-62d5-4344-b578-10db48b5ce26.png) OS:Linux GPU: Nvidia RTX2070 Don't have any errors in the unity environment.

![Screenshot from 2021-10-18 07-47-58](https://user-images.githubusercontent.com/75008075/137670840-81954d82-3359-4597-a33f-607b4cac4d9a.png) Maybe this is the issue?

No, I've spawn it once. I'm attaching the python code. It works in 2021.2 version. [Pedestrian.pdf](https://github.com/lgsvl/simulator/files/7366948/Pedestrian.pdf)

Yes, you are correct. It works fine with random pedestrians.

This bug really interferes with our development. Can you upload a fix to the store with minor version change like 2021.3.1?